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Objective
My primary goal is to finish the PhD on human communication in collaborative
virtual environments. I am looking into human behaviour and the influence of
different display types on close cupled collaborative work within a virtual
environment.
Interests and Professional Focus
Computer as a tool for art, work, and entertainment
Immersive experiences through engineered realities using immersive projection
technology (IPT) such as CAVE, HMD, etc.
Space technology and the possibilities of it
Qualifications
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| Programming Languages: |
C, C++, Java, PHP, ASP, HTML, SQL |
| Software Engineering: |
UML, CVS/RCS, Design Patterns |
| Graphics: |
OpenGL, Performer, Java3d, Diverse, OpenSceneGraph |
| Virtual Reality: |
VR system and application development as well as usage for
- immersive VR devices like CAVE, Head Mounted Display (HMD), Reality Centre, Workbench, other wall displays
- optical (VICON), ultrasonic (InterSense) and magnetic (Ascension) tracking systems
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other VR devices such as SensAble Technologies PHANTOM haptics,
Applied Science
eye-tracking and other VR input/output devices
- experiences with Video Conferencing (AccessGrid), AmiraVR, AVS/Express
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| System Support: |
Windows Server & Workstations, Linux Server & Workstations, supercomputer (SGI Onyx2, SGI Prism) |
| Content Creation Software: |
Maya, 3DStudioMax, PaintShopPro, Photoshop |
| Operating Systems: |
Linux, SGI-IRIX, Windows, DOS |
| Other: |
- avid reader/researcher of technical topics presented
in academic papers and textbooks
- self-motivated, adaptable, capable of working alone or as part of a team |
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Education
Experience
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| centre system administration, including MSc lab, SGI supercomputer & various display systems (see qualifications), centre webmaster, weekly demos of VR technology to visitors |
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| MSc tutorials &
CAVE administration |
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| gedas GMBH,
Berlin, Germany |
September 1998 to February 2000 |
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| Software Engineer
and System Administrator |
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Publications
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Otto, O. (2001). Enhancement of the scalability of an infrastructure for support of a large scale virtual and agent environment
Master's Thesis, Reading University, 2001.
Otto, O., & Roberts, D. (2003, October 23-25).
Importance of Communication Influences on a Highly Collaborative Task. Paper to be presented at the The
Seventh IEEE International Symposium on Distributed Simulation and Real Time
Applications, DS-RT 2003, Delft, The Netherlands, pp. 195-201
Roberts, D. J., Wolff, R., & Otto, O. (2003).
Constructing a Gazebo: Supporting team
work in a tightly coupled, distributed task in virtual reality. To appear in
Presence: Teleoperators & Virtual Environments 2003, 12(6).
Otto, O., Roberts, D., and Wolff, R.(2005), A Study of Influential Factors on Effective Closely-Coupled Collaboration based on Single User Perceptions, In Proceedings of the 8th Annual International Workshop on Presence, London, UK, pp. 181-188
A complete list can be found under Publications |
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Activities
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· hiking in the English country side
· swimming and playing squash
· dancing salsa
· reading books, watch movies, enjoy company of friends
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